Leviathan  0.8.0.0
Leviathan game engine
Leviathan::DataListenHolder Struct Reference

#include <DataStore.h>

Public Member Functions

 ~DataListenHolder ()
 

Public Attributes

std::vector< DataListener * > HandledListeners
 

Detailed Description

Definition at line 43 of file DataStore.h.

Constructor & Destructor Documentation

◆ ~DataListenHolder()

Leviathan::DataListenHolder::~DataListenHolder ( )
inline

Definition at line 44 of file DataStore.h.

44  {
45  // free memory //
47  }
#define SAFE_DELETE_VECTOR(x)
Definition: Define.h:123
std::vector< DataListener * > HandledListeners
Definition: DataStore.h:49

Member Data Documentation

◆ HandledListeners

std::vector<DataListener*> Leviathan::DataListenHolder::HandledListeners

Definition at line 49 of file DataStore.h.


The documentation for this struct was generated from the following file: