Leviathan  0.8.0.0
Leviathan game engine
utf8::invalid_code_point Class Reference

#include <checked.h>

+ Inheritance diagram for utf8::invalid_code_point:

Public Member Functions

 invalid_code_point (uint32_t cp)
 
virtual const char * what () const throw ()
 
uint32_t code_point () const
 

Detailed Description

Definition at line 41 of file checked.h.

Constructor & Destructor Documentation

◆ invalid_code_point()

utf8::invalid_code_point::invalid_code_point ( uint32_t  cp)
inline

Definition at line 44 of file checked.h.

44 : cp(cp) {}

Member Function Documentation

◆ code_point()

uint32_t utf8::invalid_code_point::code_point ( ) const
inline

Definition at line 46 of file checked.h.

46 {return cp;}

◆ what()

virtual const char* utf8::invalid_code_point::what ( ) const
throw (
)
inlinevirtual

Definition at line 45 of file checked.h.

45 { return "Invalid code point"; }

The documentation for this class was generated from the following file: