Leviathan  0.8.0.0
Leviathan game engine
NamedVars.h File Reference
#include "Define.h"
#include <string>
#include <vector>
#include "../ReferenceCounted.h"
#include "Common/DataStoring/DataBlock.h"
#include "Common/ThreadSafe.h"
#include "Exceptions.h"
#include "SFML/Network/Packet.hpp"
#include "ErrorReporter.h"

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Classes

class  Leviathan::NamedVariableList
 hosts one or more VariableBlocks keeping only one name for all of them More...
 
class  Leviathan::NamedVars
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.