Leviathan  0.8.0.0
Leviathan game engine
KeyConfiguration.h File Reference
#include "Define.h"
#include "Common/ThreadSafe.h"
#include "Input/Key.h"
#include <atomic>
#include <functional>

Go to the source code of this file.

Classes

class  Leviathan::KeyConfiguration
 Holds key configuration for an application. More...
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.