Leviathan  0.8.0.0
Leviathan game engine
Leviathan::ComponentData Struct Reference

Base class for all component data. More...

#include <Component.h>

+ Inheritance diagram for Leviathan::ComponentData:

Detailed Description

Base class for all component data.

Used to force all components to define a serializer for its data

Definition at line 72 of file Component.h.


The documentation for this struct was generated from the following file: