Leviathan  0.8.0.0
Leviathan game engine
Leviathan::GameSpecificPacketHandler Member List

This is the complete list of members for Leviathan::GameSpecificPacketHandler, including all inherited members.

_CheckVectorSorting()Leviathan::GameSpecificPacketHandlerprotected
_FindFactoryForType(int typenumber, bool requesttype)Leviathan::GameSpecificPacketHandlerprotected
AllPacketFactoriesLeviathan::GameSpecificPacketHandlerprotected
GameSpecificPacketHandler(NetworkInterface *usetoreport)Leviathan::GameSpecificPacketHandler
Get()Leviathan::GameSpecificPacketHandlerstatic
IsVectorSortedLeviathan::GameSpecificPacketHandlerprotected
PassGameSpecificDataToPacket(GameSpecificPacketData *datatosend, sf::Packet &packet)Leviathan::GameSpecificPacketHandler
ReadGameSpecificPacketFromPacket(bool responsepacket, sf::Packet &packet)Leviathan::GameSpecificPacketHandler
RegisterNewTypeFactory(BaseGameSpecificPacketFactory *newdfactoryobject)Leviathan::GameSpecificPacketHandler
StaticaccessLeviathan::GameSpecificPacketHandlerprotectedstatic
~GameSpecificPacketHandler()Leviathan::GameSpecificPacketHandler