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Leviathan
0.8.0.0
Leviathan game engine
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#include <Types.h>
Public Member Functions | |
PotentiallySetIndex (size_t index) | |
PotentiallySetIndex ()=default | |
operator bool () const | |
operator size_t () const | |
bool | operator== (const PotentiallySetIndex &other) const |
PotentiallySetIndex & | operator= (const PotentiallySetIndex &other) |
PotentiallySetIndex & | operator= (const size_t &value) |
bool | IsSet () const |
Public Attributes | |
bool | ValueSet = false |
size_t | Index = 0 |
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