Leviathan  0.8.0.0
Leviathan game engine
GameModuleLoader.h File Reference
#include "Define.h"
#include "GameModule.h"
#include "Common/ThreadSafe.h"

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Classes

class  Leviathan::GameModuleLoader
 Manages loading GameModule objects to make sure that each is loaded only once. More...
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.