Leviathan game engine
Bug List
Member Leviathan::SentNetworkThing::SetCallback (std::shared_ptr< CallbackType > func=nullptr)
This can corrupt the arguments passed to this function, not recommended for use
Member Leviathan::StringIterator::GetUntilCharacterSequence (const RStrType &findstr, int specialflags=0)
Finding until an UTF-8 sequence doesn't work, the findstr parameter should be a StringDataIterator for it to work
Member Leviathan::ThreadingManager::WaitForAllTasksToFinish ()
This doesn't properly handle tasks that are repeating