Leviathan  0.8.0.0
Leviathan game engine
ExtraAlgorithms.h File Reference

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Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.
 

Functions

template<class InputIteratorT , class ResultInserterT >
void Leviathan::FindRemovedElements (const InputIteratorT &oldbegin, const InputIteratorT &oldend, const InputIteratorT &newbegin, const InputIteratorT &newend, ResultInserterT &addedresult, ResultInserterT &removedresult)
 
template<class InputCollectionT , class ResultInserterT >
void Leviathan::FindRemovedElements (const InputCollectionT &olditems, const InputCollectionT &newitems, ResultInserterT &addedresult, ResultInserterT &removedresult)