Leviathan  0.8.0.0
Leviathan game engine
Window.h File Reference
#include "Define.h"
#include "Common/ThreadSafe.h"
#include "Common/Types.h"
#include "bsfCore/RenderAPI/BsRenderWindow.h"
#include <atomic>
#include <memory>

Go to the source code of this file.

Classes

class  Leviathan::Window
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.
 
 Leviathan::GUI