Leviathan  0.8.0.0
Leviathan game engine
LeapManager.h File Reference
#include "../ForwardDeclarations.h"
#include "Include.h"
#include "LeapListener.h"
#include "Leap.h"

Go to the source code of this file.

Classes

class  Leviathan::LeapManager
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.
 

Macros

#define GESTURESTATERESETTIME   1000
 
#define LEAP_USE_ASYNC
 

Macro Definition Documentation

◆ GESTURESTATERESETTIME

#define GESTURESTATERESETTIME   1000

Definition at line 9 of file LeapManager.h.

◆ LEAP_USE_ASYNC

#define LEAP_USE_ASYNC

Definition at line 12 of file LeapManager.h.