Leviathan  0.8.0.0
Leviathan game engine
Leviathan::AngelScriptTypeIDResolver< asIScriptFunction * > Struct Template Reference

#include <ScriptTypeResolver.h>

Static Public Member Functions

static int Get (ScriptExecutor *resolver)
 

Detailed Description

template<>
struct Leviathan::AngelScriptTypeIDResolver< asIScriptFunction * >

Definition at line 99 of file ScriptTypeResolver.h.

Member Function Documentation

◆ Get()

static int Leviathan::AngelScriptTypeIDResolver< asIScriptFunction * >::Get ( ScriptExecutor resolver)
inlinestatic

Definition at line 100 of file ScriptTypeResolver.h.

101  {
102  return -1;
103  }

The documentation for this struct was generated from the following file: