Leviathan game engine
Leviathan::TvalToTypeResolver< TValue > Struct Template Reference

#include <DataBlock.h>

Static Public Member Functions

static const DataBlockAllConversion (const DataBlockAll *bl)
static DataBlockAllConversion (DataBlockAll *bl)

Detailed Description

template<int TValue>
struct Leviathan::TvalToTypeResolver< TValue >

Definition at line 393 of file DataBlock.h.

Member Function Documentation

◆ Conversion() [1/2]

template<int TValue>
static const DataBlockAll* Leviathan::TvalToTypeResolver< TValue >::Conversion ( const DataBlockAll bl)

Definition at line 395 of file DataBlock.h.

395  {
396  return bl;
397  }

◆ Conversion() [2/2]

template<int TValue>
static DataBlockAll* Leviathan::TvalToTypeResolver< TValue >::Conversion ( DataBlockAll bl)

Definition at line 398 of file DataBlock.h.

398  {
399  return bl;
400  }

The documentation for this struct was generated from the following file: