Leviathan  0.8.0.0
Leviathan game engine
AppDefine.h File Reference
#include "Define.h"
#include "Networking/MasterServerInfo.h"
#include "Common/ThreadSafe.h"
#include <functional>

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Classes

struct  Leviathan::WindowDataDetails
 
class  Leviathan::AppDef
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.