Leviathan  0.8.0.0
Leviathan game engine
AccessMask.cpp File Reference
#include "AccessMask.h"
#include "Exceptions.h"

Go to the source code of this file.

Macros

#define STRING_TO_VALUE_HELPER(x)
 

Macro Definition Documentation

◆ STRING_TO_VALUE_HELPER

#define STRING_TO_VALUE_HELPER (   x)
Value:
if(str == #x) \
return static_cast<AccessFlags>(ScriptAccess::x);

Definition at line 44 of file AccessMask.cpp.