Leviathan  0.8.0.0
Leviathan game engine
ResourceRefreshHandler.h File Reference
#include "Define.h"
#include "Common/ThreadSafe.h"
#include <functional>
#include <thread>
#include "../TimeIncludes.h"
#include <vector>

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Classes

class  Leviathan::ResourceFolderListener
 A file listener instance which listens for file changes in a folder. More...
 
class  Leviathan::ResourceRefreshHandler
 Allows various resource loaders to get notified when the file on disk changes. More...
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.