Leviathan game engine
Leviathan::Mesh Class Reference

#include <Mesh.h>

+ Inheritance diagram for Leviathan::Mesh:

Public Member Functions

bs::HMesh GetInternal ()
- Public Member Functions inherited from Leviathan::ReferenceCounted
 ReferenceCounted (const ReferenceCounted &other)=delete
ReferenceCountedoperator= (const ReferenceCounted &other)=delete
FORCE_INLINE void AddRef () const
FORCE_INLINE void Release () const
 removes a reference and deletes the object if reference count reaches zero More...
FORCE_INLINE void AddRef ()
FORCE_INLINE void Release ()
int32_t GetRefCount () const
 Returns the reference count. More...

Protected Member Functions

DLLEXPORT Mesh (const bs::HMesh &mesh)
- Protected Member Functions inherited from Leviathan::ReferenceCounted
DLLEXPORT ReferenceCounted ()
virtual DLLEXPORT ~ReferenceCounted ()

Protected Attributes

friend ReferenceCounted

Additional Inherited Members

- Public Types inherited from Leviathan::ReferenceCounted
using basepointer = boost::intrusive_ptr< ReferenceCounted >
using refcountedpointer = boost::intrusive_ptr< ReferenceCounted >
- Static Public Member Functions inherited from Leviathan::ReferenceCounted
template<class ActualType >
static boost::intrusive_ptr< ActualType > WrapPtr (ActualType *ptr)
 Creates an intrusive_ptr from raw pointer. More...
template<class ActualType , class... Args>
static boost::intrusive_ptr< ActualType > MakeShared (Args &&... args)
 Constructs a new instance and wraps it. More...

Detailed Description

Definition at line 12 of file Mesh.h.

Constructor & Destructor Documentation

◆ Mesh()

DLLEXPORT Mesh::Mesh ( const bs::HMesh &  mesh)

Definition at line 7 of file Mesh.cpp.

7 : BsMesh(mesh) {}

Member Function Documentation

◆ GetInternal()

bs::HMesh Leviathan::Mesh::GetInternal ( )

Definition at line 20 of file Mesh.h.

21  {
22  return BsMesh;
23  }


Leviathan::Mesh::REFERENCE_COUNTED_PTR_TYPE ( Mesh  )

Member Data Documentation

◆ ReferenceCounted

friend Leviathan::Mesh::ReferenceCounted

Definition at line 16 of file Mesh.h.

The documentation for this class was generated from the following files: