Leviathan  0.8.0.0
Leviathan game engine
IDFactory.h File Reference
#include "Include.h"
#include <atomic>
#include <limits.h>
#include "../Logger.h"
#include "../Common/ThreadSafe.h"

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Classes

class  Leviathan::IDFactory
 

Namespaces

 Leviathan
 The access mask controls which registered functions and classes a script sees.