Leviathan game engine
Leviathan::ThreadSpecificData Struct Reference

#include <TaskThread.h>

Public Member Functions

 ThreadSpecificData (TaskThread *threadptr)

Public Attributes

std::shared_ptr< QueuedTaskQuickTaskAccess

Detailed Description

Definition at line 14 of file TaskThread.h.

Constructor & Destructor Documentation

◆ ThreadSpecificData()

ThreadSpecificData::ThreadSpecificData ( TaskThread threadptr)

Definition at line 178 of file TaskThread.cpp.

178  : ThreadObject(threadptr){
180 }

Member Data Documentation

◆ QuickTaskAccess

std::shared_ptr<QueuedTask> Leviathan::ThreadSpecificData::QuickTaskAccess

Definition at line 18 of file TaskThread.h.

◆ ThreadObject

TaskThread* Leviathan::ThreadSpecificData::ThreadObject

Definition at line 17 of file TaskThread.h.

The documentation for this struct was generated from the following files: