Leviathan  0.8.0.0
Leviathan game engine
Leviathan::AngelScriptTypeIDResolver< asIScriptObject * > Struct Template Reference

#include <ScriptTypeResolver.h>

Static Public Member Functions

static int Get (ScriptExecutor *resolver)
 

Detailed Description

template<>
struct Leviathan::AngelScriptTypeIDResolver< asIScriptObject * >

Definition at line 114 of file ScriptTypeResolver.h.

Member Function Documentation

◆ Get()

static int Leviathan::AngelScriptTypeIDResolver< asIScriptObject * >::Get ( ScriptExecutor resolver)
inlinestatic

Definition at line 115 of file ScriptTypeResolver.h.

116  {
117  return -1;
118  }

The documentation for this struct was generated from the following file: