Leviathan  0.8.0.0
Leviathan game engine
Leviathan::DataBlockConverter< FromDataBlockType, std::wstring > Class Template Reference

#include <DataBlock.h>

Static Public Member Functions

static std::wstring DoConvert (const FromDataBlockType *block)
 

Static Public Attributes

static const bool AllowedConversion = true
 

Detailed Description

template<class FromDataBlockType>
class Leviathan::DataBlockConverter< FromDataBlockType, std::wstring >

Definition at line 893 of file DataBlock.h.

Member Function Documentation

◆ DoConvert()

template<class FromDataBlockType >
static std::wstring Leviathan::DataBlockConverter< FromDataBlockType, std::wstring >::DoConvert ( const FromDataBlockType *  block)
inlinestatic

Definition at line 895 of file DataBlock.h.

895  {
896  return std::to_wstring(*block->Value);
897  }

Member Data Documentation

◆ AllowedConversion

template<class FromDataBlockType >
const bool Leviathan::DataBlockConverter< FromDataBlockType, std::wstring >::AllowedConversion = true
static

Definition at line 898 of file DataBlock.h.


The documentation for this class was generated from the following file: