Leviathan  0.8.0.0
Leviathan game engine
Leviathan::InputReceiver Member List

This is the complete list of members for Leviathan::InputReceiver, including all inherited members.

_OnConnected(InputController *owner)Leviathan::InputReceiverprotected
_OnDisconnect(InputController *owner)Leviathan::InputReceiverprotected
_UnConnectParent(Lock &ownerlock)Leviathan::InputReceiver
BeginNewReceiveQueue()Leviathan::InputReceivervirtual
ConnectedToLeviathan::InputReceiverprotected
InputReceiver()Leviathan::InputReceiver
OnMouseMove(int xmove, int ymove)=0Leviathan::InputReceiverpure virtual
OnScroll(int x, int y, int modifiers)Leviathan::InputReceivervirtual
ReceiveBlockedInput(int32_t key, int modifiers, bool down)=0Leviathan::InputReceiverpure virtual
ReceiveInput(int32_t key, int modifiers, bool down)=0Leviathan::InputReceiverpure virtual
~InputReceiver()Leviathan::InputReceivervirtual