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Leviathan
0.8.0.0
Leviathan game engine
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Factory for inbuilt world types. More...
#include <GameWorldFactory.h>
Static Public Member Functions | |
static std::shared_ptr< GameWorld > | CreateNewWorld (INBUILT_WORLD_TYPE worldtype, const std::shared_ptr< PhysicsMaterialManager > &physicsMaterials, int overrideid=-1) |
Factory for inbuilt world types.
Definition at line 40 of file GameWorldFactory.h.
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Definition at line 35 of file GameWorldFactory.cpp.