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Leviathan
0.8.0.0
Leviathan game engine
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#include <OutOfMemoryHandler.h>
Public Member Functions | |
DLLEXPORT | OutOfMemoryHandler () |
DLLEXPORT | ~OutOfMemoryHandler () |
DLLEXPORT void | HandleException (std::bad_alloc &except) |
Static Public Member Functions | |
static DLLEXPORT OutOfMemoryHandler * | Get () |
Definition at line 10 of file OutOfMemoryHandler.h.
DLLEXPORT Leviathan::OutOfMemoryHandler::OutOfMemoryHandler | ( | ) |
Definition at line 10 of file OutOfMemoryHandler.cpp.
DLLEXPORT Leviathan::OutOfMemoryHandler::~OutOfMemoryHandler | ( | ) |
Definition at line 23 of file OutOfMemoryHandler.cpp.
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static |
Definition at line 31 of file OutOfMemoryHandler.cpp.
DLLEXPORT void Leviathan::OutOfMemoryHandler::HandleException | ( | std::bad_alloc & | except | ) |
Definition at line 35 of file OutOfMemoryHandler.cpp.